Transport Fever 3 Wiki

Transport Fever 3 Vehicle List

The store lists 275+ vehicles across seven transport types; some of the developer's own pages round that up to more than 300. Each one has an introduction year and a retirement year, so what you can buy depends on when your map starts, anywhere from 1900 to 2020.

A white high-speed train running on double track through a grassy cutting near a farmhouse
A high-speed train on double track in a green cutting.

Seven ways to move people and cargo

Transport types
Trains
Locomotives, wagons and multiple units, bought separately and assembled in the depot
Steam, diesel and electric; track tiers cap speed
Locomotives, wagons and multiple units, bought separately and assembled in the depotSteam, diesel and electric; track tiers cap speed
Trams
Passenger trams and, for the first time, cargo trams
Light-rail trams can cross onto railway track
Passenger trams and, for the first time, cargo tramsLight-rail trams can cross onto railway track
Buses
From early motor buses to modern ones
Bus and tram lanes can be painted onto roads
From early motor buses to modern onesBus and tram lanes can be painted onto roads
Trucks
Universal and specialized trucks for all four cargo groups
Refit themselves to the cargo at each stop
Universal and specialized trucks for all four cargo groupsRefit themselves to the cargo at each stop
Ships
Passenger and cargo ships, paddle steamers to supertankers
Need bridges built high enough to pass under
Passenger and cargo ships, paddle steamers to supertankersNeed bridges built high enough to pass under
Aircraft
Passenger and cargo planes from early propliners to jets
Jets arrive in the later decades
Passenger and cargo planes from early propliners to jetsJets arrive in the later decades
Helicopters
New in this game; passengers and cargo
Can land on the offshore oil platform
New in this game; passengers and cargoCan land on the offshore oil platform

Named models you may be looking for

The developers have named only a handful of models publicly. Deluxe Edition vehicles have to be switched on as a mod when you start a new game, the same way as the pre-order ship.

VehicleTypeWhere it comes from
TGVTrainBase game
Trans-Europe ExpressTrainDeluxe Edition
London BusBusDeluxe Edition
Peterbilt 359TruckDeluxe Edition
Hong Kong TramTramDeluxe Edition
ConcordeAircraftDeluxe Edition
Sikorsky S-76 SpiritHelicopterDeluxe Edition
TS Queen MaryShipPre-order pack
TGV PSE and TGV AtlantiqueTrainFree official mod
A twin-engine propeller airliner with a red tail taking off from a runwayAn orange heavy-lift helicopter beside an offshore drilling rig with a flare stack

Transport Fever 2 vehicles came back as free packs

Urban Games put six official packs on the mod.io hub on launch day, each adding early vehicles from the previous game. They are free and install from the in-game mod menu like any other mod.

Any mod that is not purely cosmetic switches achievements off for that save, so read the achievement rules before you add packs to a save you care about.

Track decides how fast a train can go

A fast locomotive is held to the limit of the track it runs on. There are three track tiers, each available from a set year, and the track upgrade tool lifts an existing line to a faster tier or adds catenary for electric trains without rebuilding it.

Simple

100 km/h

from 1900

Standard

160 km/h

from 1930

High-Speed

350 km/h

from 1980

What to compare when you buy

The buy menu has a compare mode, and it matters more than in earlier games. Beyond top speed, power and capacity, vehicles now differ in loading speed, comfort, noise and pollution. Noise and pollution feed straight into the town ratings covered on the town growth page, and a poorly maintained vehicle gets louder, dirtier, slower and weaker. Maintenance buildings repair vehicles that pass within their range.

Two rules hold for every train: buy enough wagons, or the train is likely to run at a loss, and pick a locomotive and wagons with a similar top speed for cost-effective running.