Transport Fever 3 Wiki

Transport Fever 3 Warehouses, Terminals and Freight Hubs

Put storage within reach of both terminals, then run an incoming and an outgoing line. The warehouse holds freight; your vehicles still deliver it.

SupplierCustomer
Truck terminalFeeder line
WarehouseShared cargo stock
Freight stationOutgoing line
Truck station covers the stockRail station covers the stock
Truck-to-rail transfer example. Select each station separately: both must highlight the warehouse blue. No road connection to the warehouse is needed.

Build it in four checks

  1. Pick the product and customer.Use the chain finder to identify the receiving industry.
  2. Check both cargo catchments.Place storage within reach of the truck and rail terminals.
  3. Assign the stock.Open Configure to add modules, then Stocks to choose each product.
  4. Watch one complete transfer.Test both lines with Load if available. Follow an arrival, storage and pickup.
Riverside industrial yard with stacked metal coils, a gantry crane and a truck
Leave room around the hub for vehicle access and future bays.

A ship-to-truck hub uses the same coverage check. Large ships also need a large harbor landing.

Storage or terminal: which part needs changing?

You need to…WarehouseTerminal / platform
Hold cargo between tripsAdd storage modulesVehicles stop here
Clear a vehicle queueMore space cannot clear a bayCheck entrances and alternative terminals
Speed up handlingSpecialize the stockMatch cargo and platform; check train length

Universal or specialized?

Universal
Mixed products in one stock. Flexible storage; delivery timers keep running.
Specialized
One product per module. Faster handling and a frozen delivery timer while stored.

Specializations: Liquid, Bulk, Flatbed and Goods. Find a product's group in the cargo table.

Crude Oil + Fuel
Liquid moduleCrude Oil
Liquid moduleFuel
Same category, separate stocks. One specialized module cannot hold both products.
Adding or removing a module?

Use Configure in the warehouse window. The bulldozer in configuration removes individual modules; outside it, the bulldozer removes the whole warehouse. In Stocks, each module also has its own discard-cargo button.

Cargo not moving? Follow the failed leg.

Choose the symptom you see in your save.

Nothing arrives

Select the station: the warehouse must highlight blue for cargo access. Then trace the incoming line back to its supplier.

Find the supplier
Cargo arrives, but nothing leaves

Check the outgoing vehicle's cargo support, its stop's load filter and the customer's demand. Nearby towns and factories cannot collect warehouse stock themselves.

Check cargo and consumers
One product takes the wrong module

Open Stocks and click the cargo icons to assign a product. Two products need two specialized modules, even within the same category.

Compare the storage layouts
Loading takes too long

Hover the loading-speed row in the vehicle window. Match the vehicle, platform and stock specialization; extend a platform that is shorter than its train or tram.

Recalculate with the actual loading time
Vehicles queue for one terminal

Use the stop's move-stop control to change its assigned terminal. Enable reachable alternatives. For trains, every alternative must be reachable from the last signal before the station; trucks decide at the entrance.

Check the approach signals
The outgoing vehicle waits forever

Test with Load if available. A full-load departure rule can hold a vehicle when its requested cargo is missing.

Check departure and wait settings

Stock keeps growing?

Compare arrivals and departures over the same period. More storage only buys time when incoming cargo exceeds the outgoing line's capacity.

Size the outgoing fleetCheck the production ratios

See the cargo system in motion

The official overview introduces warehousing, specialized loading facilities and production chains.

Continue with your next decision

First Look: Industries and CargoTransport FeverWarehousing and loading facilities within the wider cargo network.